//
//  HeroBeauty.h
//  FruitCrush
//
//  Created by wuliqing on 15/8/12.
//
//

#ifndef __FruitCrush__HeroBeauty__
#define __FruitCrush__HeroBeauty__

#include "cocos2d.h"
#include "HeroData.h"

USING_NS_CC;

class HeroBeauty : public HeroData
{
public:
	static HeroBeauty* getInstance();
	virtual void setArrowLevelValue(int var) override;
	virtual void setFireLevelValue(int var) override;
	virtual void setHealthLevelValue(int var) override;
	virtual void setLightLevelValue(int var) override;
	virtual void setSwordLevelValue(int var) override;

    virtual void setHealthGlodValue(int var) override;
    virtual void setSwordGlodValue(int var) override;
    virtual void setFireGlodValue(int var) override;
    virtual void setArrowGlodValue(int var) override;
    virtual void setLightGlodValue(int var) override;
private:
	HeroBeauty();
    ~HeroBeauty();
};

#endif
